Thursday, April 12, 2012

Good late game AI?

[:1]Hey Guys,



I have a question regarding AI mods, specifically Sorian AI version 2.0



Me and 2 friends often have lan-games in which we like to play cooperatively against the AI. After playing a few games it seems that if we survive the first few waves of enemies and the few experimentals that are sent to our base, we can usually just sit it out, gather resource, make a few experimentals and attack the enemy, usually wiping them out without much resistance.



What we notice with the sorian AI is that after the first few waves which can be pretty lethal if its a cheating AI, we can just keep turtling up and even though the enemy has MUCH more resources then we do, after a time they just stop building experimentals and just sends waves of the same unit.



We tried this with different versions of sorian AI even with different computers and also different types of AI yet often we get the same effect of having the AI's effectiveness reduced drastically in late-game.



Is there anyone here who notices the same and knows an AI that doesn't have this problem? Or might it be something else?|||Its a know issue also Sorian 2.0.0 to some people is easier then Sorian 1.9.9d so you and your friends could try that version of the mod.



You could also try Duncan's AI|||The best results as far as I have seen is if Sorian and Duncan's AIs are used together in a team. You could for example combine a Sorian Rush AI with a Duncan Land AI. This helps a bit as both AIs behave differently.|||Der_Donnervogel_

No comments:

Post a Comment