

Thanks,
~Cpt_USMC
lol...Ok so I tried half the items in the save format and still NADA. What do the Settings Need to be?
DXT1 No alpha?
DXT5 Interpolated alpha?
2D Texture?
Volume Texture?
Generate MIP maps
Use Existing MIP maps?|||Sorry I haven't really tried any of this in SupCom 2. In FA it doesn't seem to matter how you save it, as long as it has an alpha... or at least I haven't had to think about it too much.
Are you sure the icon gets loaded in the first place? Have you tried placing some random stock icon there and see if it shows correctly, just to know you get yours in game at all?|||its 32bit A8R8G8B8, 2D Texture , no MipMaps and you want the size to be 58x58

Before adding any Icon.dds to this folder, the icon in the new unit's hud menu is blank. Than I copy, paste, & rename a pre-existing icon, add it to

Than, for formatting purposes, I open the original pre-existing icon in Photoshop CS2. I do not change the image in any way. Save it with the Nvidia dds plugin as




*Edit* Thanks liveordie, Those settings worked.


No comments:
Post a Comment